Now, some of you might be wondering—Wait, what? Multithreading in Flutter? Yes, that’s correct! Flutter is fully capable of handling multithreading. While Flutter primarily relies on the main thread for rendering and performing other tasks, modern mobile processors come equipped with multiple threads, so why not take advantage of them? Some of you may be asking, why do we even need additional threads when the main thread can handle most tasks just fine? And I agree, the main thread can indeed manage a lot of work. However, when it comes to performance-heavy operations like complex computations or intensive data processing, you might notice that your app's UI starts to freeze, or you experience frame drops. This is where multithreading becomes the ideal solution, helping to offload these tasks and keep your UI responsive. Isolates Before diving into multithreading in Flutter, it's essential to first understand Isolates . Unlike traditional multithreading, where threads share mem
As a Flutter developer, you might have encountered the term BuildContext early in your journey. Despite its importance, many developers struggle to grasp its full significance. Today, we’re going to dive into what BuildContext is, what it does, and why it’s crucial for running your Flutter app. What is BuildContext In both stateless and stateful widgets, when you override the build method, it takes BuildContext context as a parameter. This context is provided by the Flutter framework. Here’s a simple example to illustrate: Widget build(BuildContext context) { return OutlinedButton( onPressed: () async { await Future< void >.delayed( const Duration(seconds: 1 )); if (context.mounted) { Navigator.of(context).pop(); } }, child: const Text( 'Delayed pop' ), ); } BuildContext do a simple task, track all of your widget location. In flutter, it all about widgets. Everything is build on a collection of widgets. Some widgets are parent w